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  • Documents

    • References

      • Design

        • Visual communication and art direction
        • Designing with typefaces
        • User experience design
        • An introduction to grids
        • Brand, logo design and identity
      • Web

        • HTML5, CSS3 and JavaScript
        • Choosing between SVG and Canvas
        • An introduction to Mootools
        • Build an accessible web app
      • Cocoa

        • Apple's framework strategy
        • Build a core data app
        • Completion macros for Xcode
        • Cocoa bindings intro
        • Runtime method replacement
        • C memory and arrays
        • Using Carbon in Cocoa
      • Process

        • Workflow and project management
        • Getting things done
        • Communicating with clients and colleagues
        • Starting a new business
        • Brainstorming and working with teams
    • Books

      • Sicence fiction

        • The Imperfectionists: A Novel
        • Matterhorn: A Novel of the Vietnam War
        • The Passage
        • The Girl Who Kicked the Hornet's Nest
        • Just Kids
        • The Big Short: Inside the Doomsday Machine
        • 1635: The Eastern Front
      • Romance

        • Ship Breaker
        • Where the God of Love Hangs Out: Fiction
        • Rock Paper Tiger
        • A Visit from the Goon Squad
        • The Unnamed
        • Anthropology of an American Girl
        • So Cold the River
        • The Hand That First Held Mine
        • Major Pettigrew's Last Stand: A Novel
      • Entertainment

        • Harry Potter Film Wizardry
        • Al Jaffee's Mad Life: A Biography
        • 4TROOPS: The Mission is Music
    • Magazines

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        • Advertising Age
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        • Home Business Magazine
      • Politics

        • The New Yorker
        • Vanity Fair
        • Weekly Standard
        • The Nation
        • Newsmax
        • Prospect - England
      • Sports

        • Outside
        • Sports Illustrated Kids
        • Road & Track
    • Guidelines

      • Mac OS X

        • Introduction to HIG
        • Application Design Fundamentals
        • The Design Process
        • Characteristics of Great Software
        • Human Interface Design
        • Prioritizing Design Decisions
        • The Macintosh Experience
        • The Mac OS X Environment
        • Using Mac OS X Technologies
      • iPhone

        • Planning Your iPhone Software Product
        • The iPhone OS Platform
        • Human Interface Principles
        • From Product Definition to Branding
        • Handling Common Tasks
      • iPad

        • iPad overview
        • Key iPad Features and Characteristics
        • iPad User Experience Guidelines
        • iPad UI Element Guidelines
  • Archives

    • Articles

      • Objective-C Garbage Collection 1
      • Objective-C Garbage Collection 2
      • Deciding What Kind of App to Write
      • Cocoa Graphics Overview
      • Sample Code for AddressBook
      • Core Data: Forcing Changes
      • Generic Programming
      • Inline Array of NSSortDescriptors
      • Delayed Messages
    • Pictures

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    • iMovie projects

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      • webapp-screencast-advanced1.mov
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      • kyle-birthday.mov
  • Downloads

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      • Fall of Giants (The Century Trilogy).pdf
      • Towers of Midnight (Wheel of Time).pdf
      • soundtrack.mp3
    • Yesterday

      • The Immortal Life of Henrietta Lacks.pdf
      • contract.doc
      • IMG3008.JPG
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      • template-html5.html
    • Past week

      • snowboarding05.mov
      • Wicked Appetite.pdf
      • jquery-min.js
      • funnycat.mov
      • The Heroes of Olympus: The Lost Hero
  • Articles

    • Forward Thinking Form Validation
    • The Look That Says Book
    • Strategic Content Management
    • Good Help is Hard to Find
    • No One Nos: Learning to Say No to Bad Ideas
    • Kick Ass Kickoff Meetings
    • JavaScript Minification Part II
    • SVG with a little help from RaphaĆ«l
    • Stop Forking with CSS3
    • Quick and Dirty Remote User Testing